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Abstract:
In this paper, an adjustable Q -learning scheme is developed to solve the discrete -time nonlinear zero -sum game problem, which can accelerate the convergence rate of the iterative Q -function sequence. First, the monotonicity and convergence of the iterative Q -function sequence are analyzed under some conditions. Moreover, by employing neural networks, the model -free tracking control problem can be overcome for zerosum games. Second, two practical algorithms are designed to guarantee the convergence with accelerated learning. In one algorithm, an adjustable acceleration phase is added to the iteration process of Q -learning, which can be adaptively terminated with convergence guarantee. In another algorithm, a novel acceleration function is developed, which can adjust the relaxation factor to ensure the convergence. Finally, through a simulation example with the practical physical background, the fantastic performance of the developed algorithm is demonstrated with neural networks.
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NEURAL NETWORKS
ISSN: 0893-6080
Year: 2024
Volume: 175
7 . 8 0 0
JCR@2022
Cited Count:
SCOPUS Cited Count: 4
ESI Highly Cited Papers on the List: 0 Unfold All
WanFang Cited Count:
Chinese Cited Count:
30 Days PV: 1
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