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Abstract:
As the upcoming 3D video coding standard, high efficiency video coding (HEVC) based 3D video coding (3D-HEVC) has been drafted. In 3D-HEVC, the computational complexity of mode decision process is significantly high due to exhaustive modes' checks for coding units (CU) derived from recursive quad-tree partitioning. In this paper, we propose an early merge mode decision method for complexity reduction of dependent texture views. First, inter-view correlation and hierarchical depth correlation of coding modes are separately analyzed for B frame and P frame. Then, conditions to early determine merge mode coded CUs are derived based on the correlations. All of the early determined CUs only check merge modes in the mode decision process, which brings considerable complexity reduction. Experimental results demonstrate that the proposed method can achieve average 20.4% of encoding time saving for dependent texture views with negligible rate distortion performance loss. (C) 2015 Elsevier Inc. All rights reserved.
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Source :
JOURNAL OF VISUAL COMMUNICATION AND IMAGE REPRESENTATION
ISSN: 1047-3203
Year: 2015
Volume: 33
Page: 60-68
2 . 6 0 0
JCR@2022
ESI Discipline: COMPUTER SCIENCE;
ESI HC Threshold:168
JCR Journal Grade:1
CAS Journal Grade:3
Cited Count:
WoS CC Cited Count: 17
SCOPUS Cited Count: 21
ESI Highly Cited Papers on the List: 0 Unfold All
WanFang Cited Count:
Chinese Cited Count:
30 Days PV: 0
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