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作者:

Wang, Yifan (Wang, Yifan.) | Li, Weiran (Li, Weiran.) | Zhu, Qing (Zhu, Qing.)

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CPCI-S EI Scopus

摘要:

This paper presents a real-time rendering method based on the GPU programmable pipeline for rendering the 3D scene in ink wash painting style. The method is divided into main three parts: First, render the ink properties of 3D model by calculating its vertex curvature. Then, cached the ink properties to a paper structure and using an ink dispersion model which is defined by referencing the theory of porous media to simulate the dispersion of ink. Finally, convert the ink properties to the pixel color information and render it to the screen. This method has a better performance than previous methods in visual quality.

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作者机构:

  • [ 1 ] [Wang, Yifan]Beijing Univ Technol, Beijing, Peoples R China
  • [ 2 ] [Li, Weiran]Beijing Univ Technol, Beijing, Peoples R China
  • [ 3 ] [Zhu, Qing]Beijing Univ Technol, Beijing, Peoples R China

通讯作者信息:

  • [Wang, Yifan]Beijing Univ Technol, Beijing, Peoples R China

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来源 :

2ND INTERNATIONAL CONFERENCE ON MACHINE VISION AND INFORMATION TECHNOLOGY (CMVIT 2018)

ISSN: 1742-6588

年份: 2018

卷: 1004

语种: 英文

被引次数:

WoS核心集被引频次: 4

SCOPUS被引频次: 4

ESI高被引论文在榜: 0 展开所有

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中文被引频次:

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