• 综合
  • 标题
  • 关键词
  • 摘要
  • 学者
  • 期刊-刊名
  • 期刊-ISSN
  • 会议名称
搜索

作者:

Du Jin-Lian (Du Jin-Lian.) | Peng Dong-hua (Peng Dong-hua.) | Zang Li-Ping (Zang Li-Ping.)

收录:

CPCI-S

摘要:

Perlin noise is the most popular way of making spectacular texture for 3D graphics. Nevertheless, it is time-consumption for large scale texture creating, not suited to procedural texture synthesis in real-time rendering. In addition, Perlin noise is hard to used as noise tile to accelerate rendering speed for discontinuities along boundaries caused by the drawback of Perlin band. In this paper, we use the theory of wavelet to process Perlin noise tile and create new noise tile which can be used for tiling technology in procedural texture generating.

关键词:

noise procedural texture Multiresolution analysis wavelet texture synthesis

作者机构:

  • [ 1 ] [Du Jin-Lian]Beijing Univ Technol, Beijing, Peoples R China
  • [ 2 ] [Peng Dong-hua]Beijing Univ Technol, Beijing, Peoples R China
  • [ 3 ] [Zang Li-Ping]Beijing Univ Technol, Beijing, Peoples R China

通讯作者信息:

  • [Du Jin-Lian]Beijing Univ Technol, Beijing, Peoples R China

电子邮件地址:

查看成果更多字段

相关关键词:

相关文章:

来源 :

2ND INTERNATIONAL SYMPOSIUM ON COMPUTER NETWORK AND MULTIMEDIA TECHNOLOGY (CNMT 2010), VOLS 1 AND 2

年份: 2010

页码: 323-326

语种: 英文

被引次数:

WoS核心集被引频次: 0

SCOPUS被引频次:

ESI高被引论文在榜: 0 展开所有

万方被引频次:

中文被引频次:

近30日浏览量: 1

归属院系:

在线人数/总访问数:866/3905248
地址:北京工业大学图书馆(北京市朝阳区平乐园100号 邮编:100124) 联系我们:010-67392185
版权所有:北京工业大学图书馆 站点建设与维护:北京爱琴海乐之技术有限公司