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作者:

Zhai, Peng (Zhai, Peng.) | He, Jingsha (He, Jingsha.) (学者:何泾沙) | Zhu, Nafei (Zhu, Nafei.)

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CPCI-S

摘要:

With the continuous deepening of social informatization, the Internet of Things (IoT) devices are used in large quantities. Traditional centralized access control cannot meet the network access control requirements of large-scale IoT environments. Access control is one of the importation technology of information security. This paper establishes the dynamic game access control model which encourages interactive entities to rationally choose strategies expected by the system driven by its own benefits through the designed mechanism. Taking benefits as the driven force, the mechanism rewards the honest nodes and punishes and restrains the non-honest nodes, and then reaches the general state of equalization between entities which meets the goal. Finally, experiments prove that this method is effective in the open Internet of Things, which can greatly enhance the security of data access between IoT sensors, and can effectively protect the privacy of network entity data.

关键词:

Access control Game theory Internet of Things

作者机构:

  • [ 1 ] [Zhai, Peng]Beijing Univ Technol, Fac Informat Technol, Beijing, Peoples R China
  • [ 2 ] [He, Jingsha]Beijing Univ Technol, Fac Informat Technol, Beijing, Peoples R China
  • [ 3 ] [Zhu, Nafei]Beijing Univ Technol, Fac Informat Technol, Beijing, Peoples R China
  • [ 4 ] [Zhai, Peng]Jining Univ, Dept Comp Sci, Jining, Peoples R China

通讯作者信息:

  • 何泾沙

    [He, Jingsha]Beijing Univ Technol, Fac Informat Technol, Beijing, Peoples R China

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来源 :

2020 IEEE CONFERENCE ON TELECOMMUNICATIONS, OPTICS AND COMPUTER SCIENCE (TOCS)

年份: 2020

页码: 80-84

语种: 英文

被引次数:

WoS核心集被引频次: 0

SCOPUS被引频次:

ESI高被引论文在榜: 0 展开所有

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