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作者:

He, Jingsha (He, Jingsha.) (学者:何泾沙) | Ma, Shunan (Ma, Shunan.) | Zhao, Bin (Zhao, Bin.)

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摘要:

Access control is an important security mechanism that is used to limit user access to information and resources and to prevent malicious users from making unauthorized access. Traditional access control models are well suited for centralized and relatively static environments in which information about subjects and objects are known in priori, but they can hardly meet the needs of open and dynamic network environments. Access control in open network environments must therefore adapt to dynamic addition and deletion of subjects and objects. In this paper, we use game theory to analyze trust-based access control to help compute trust values that involve several factors. By viewing access control as a game played between the requester and the provider entities, we can develop strategies that would motivate subjects to make honest access to objects continuously to get the most payoffs.

关键词:

Game theory Access control

作者机构:

  • [ 1 ] [He, Jingsha]School of Software Engineering, Beijing University of Technology, Beijing 100124, China
  • [ 2 ] [Ma, Shunan]College of Computer Science, Beijing University of Technology, Beijing 100124, China
  • [ 3 ] [Ma, Shunan]Institute of Information Engineering, Chinese Academy of Sciences, Beijing 100093, China
  • [ 4 ] [Zhao, Bin]School of Software Engineering, Beijing University of Technology, Beijing 100124, China

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来源 :

International Journal of Multimedia and Ubiquitous Engineering

ISSN: 1975-0080

年份: 2013

期: 4

卷: 8

页码: 15-24

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