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作者:

Yin, Bao-Cai (Yin, Bao-Cai.) (学者:尹宝才) | Wang, Kai (Wang, Kai.) | Wang, Li-Chun (Wang, Li-Chun.) (学者:王立春)

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摘要:

In order to synthesize realistic visual speech in real time, this paper puts forward a new method for synthesizing three-dimensional facial animation, which blends dynamic elements of visual speech, facial expressions and other related factors. Based on the MPEG-4 facial animation standard, two databases are set up separately, including mouth shapes of Chinese syllable and basic human facial expressions. Then, a weighted average of facial animation parameters is introduced to affect facial movement, which represents variety of elements. Experiment results show that the method proposed in this paper effectively blends multiple elements of human face, receives realistic and real-time rendering facial animation.

关键词:

Animation Blending Motion Picture Experts Group standards Speech synthesis

作者机构:

  • [ 1 ] [Yin, Bao-Cai]Beijing Key Laboratory of Multimedia and Intelligent Software Technology, College of Computer Science, Beijing University of Technology, Beijing 100124, China
  • [ 2 ] [Wang, Kai]Beijing Key Laboratory of Multimedia and Intelligent Software Technology, College of Computer Science, Beijing University of Technology, Beijing 100124, China
  • [ 3 ] [Wang, Li-Chun]Beijing Key Laboratory of Multimedia and Intelligent Software Technology, College of Computer Science, Beijing University of Technology, Beijing 100124, China

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来源 :

Journal of Beijing University of Technology

ISSN: 0254-0037

年份: 2011

期: 2

卷: 37

页码: 266-271

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