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摘要:
A Game arithmetic by forecasting opposed robot state in danger area to select optimal strategy is proposed in this paper. Generally, only the home robot, the ball and the goal are considered in traditional attack or defence action to select appropriate strategy, but it is unsuitable in realization of area intention. This arithmetic conquers the disadvantage above. The evaluations of minatory robot and its possible action are integrated to make optimal decision in the Game course. The experiments conducted on simulation show the validity of it in part attack or defence decision-making.
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来源 :
Journal of Harbin Institute of Technology (New Series)
ISSN: 1005-9113
年份: 2008
期: SUPPL. 2
卷: 15
页码: 175-177
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