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摘要:
In order to better use and store scene data in virtual reality, the modeling mechanism is proposed by applying relation database. Compared with others, it is more regular to express scene data, with better reusability and maintainability of 3D data, large application expansion to 3D data, more reasonable mutual data storage between 2-dimensional control cabinet and the virtual scene. It also provides an approach to optimization and format conversion of 3D scene data.
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