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作者:

Su, Yuexiang (Su, Yuexiang.)

收录:

EI Scopus

摘要:

With the growing maturity of computer technology and the rapid development of the video game industry, players have higher needs for the game display technology. They are no longer satisfied with the 2D game, yet hope to experience a more authentic 3D scene in the 2D display. Therefore, in the research and development process of game design, game designers continue to pursue a higher quality of the game and the real effect. And implementing 3D technology, it will have the 3D effect on the 2D display. In this context, 3D games have gained extensive research and rapid development. This paper analyzes and discusses the application of 3D technology in video games. By building up the 3D game engine and game client-side based on 3D technology, this paper will also describe the entire 3D game development in the direction of process development. © Published under licence by IOP Publishing Ltd.

关键词:

Computer games Engineering education Human computer interaction Machine learning Software design Three dimensional computer graphics Three dimensional displays

作者机构:

  • [ 1 ] [Su, Yuexiang]College of Software Engineering, Beijing University of Technology, Beijing; 100124, China

通讯作者信息:

  • [su, yuexiang]college of software engineering, beijing university of technology, beijing; 100124, china

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来源 :

ISSN: 1742-6588

年份: 2018

期: 6

卷: 1087

语种: 英文

被引次数:

WoS核心集被引频次: 0

SCOPUS被引频次: 2

ESI高被引论文在榜: 0 展开所有

万方被引频次:

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