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In order to show the realistic 3D mesh in geometry image-based 3D mesh compression, in addition to coding geometry image, normal-map image is usually required to code. But normal-map image are difficult to compress because it captures more details of the original mesh, and it has less spatial correlation between pixels than geometry image. This paper proposes a novel coding framework to solve this problem, we effectively predict the normal-map image based on the correlation between geometry image and normal-map image, and we also utilize the strong correlation among three components of normal-map image to improve the predicting accuracy. In this framework we only need to code geometry image and residual image which generated from normal-map image and its prediction. Experimental results show that comparing with the method which coding geometry image and normal-map image using JPEG2000 directly, our coding framework not only improves the coding efficiency of geometry images and normal-map images, but also enhances the realistic effect of 3D mesh significantly. © 2012 IEEE.
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